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	<title>Mobile phones page</title>
	<link>http://www.emobilephoneshome.com</link>
	<description>Mobile phones page</description>
	<language>en</language>
	<category>Mobile+phones</category>
	<category>Mobile</category>
	<category>phones</category>
	<item>
		<title>Smart Mobs</title>
		<link>http://www.emobilephoneshome.com/Smart_Mobs/page/2341498</link>
		<category>Mobile+phones</category>
		<category>Smart+Mobs</category>
		<category>Smart</category>
		<category>phones</category>
		<category>Mobile</category>
		<category>Mobs</category>
		<guid>http://www.emobilephoneshome.com/Smart_Mobs/page/2341498</guid>
		<description><![CDATA[Smart Mobs   takes us on a journey around the world for a preview of the next techno-cultural shift. The coming wave, says Rheingold, is the result of super-efficient mobile communications-cellular phones, wireless-paging, and Internet-access devices ...]]></description>
		<content:encoded><![CDATA[Smart Mobs   takes us on a journey around the world for a preview of the next techno-cultural shift. The coming wave, says Rheingold, is the result of super-efficient mobile communications-cellular phones, wireless-paging, and Internet-access devices-that will allow us to connect with anyone, anytime, anywhere.  Rheingold offers a penetrating perspective on the new convergence of pop culture, cutting-edge technology, and social activism. He also reminds us that the real impact of mobile communications will come not from the technology itself but from how people use it, resist it, and adapt to it.  Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Opengl-Es Game Development</title>
		<link>http://www.emobilephoneshome.com/Opengl-Es_Game_Development/page/3197403</link>
		<category>Development</category>
		<category>Opengl-Es+Game+Development</category>
		<category>Mobile+phones</category>
		<category>Game</category>
		<category>Mobile</category>
		<category>Opengl-Es</category>
		<guid>http://www.emobilephoneshome.com/Opengl-Es_Game_Development/page/3197403</guid>
		<description><![CDATA[OpenGL ES Game Development provides an in-depth look into the new OpenGL ES standard and what the new embedded systems graphics library will provide for game developers. It compares OpenGL ES to OpenGL, EGL (the new standard windowing APIs for OpenGL ...]]></description>
		<content:encoded><![CDATA[OpenGL ES Game Development provides an in-depth look into the new OpenGL ES standard and what the new embedded systems graphics library will provide for game developers. It compares OpenGL ES to OpenGL, EGL (the new standard windowing APIs for OpenGL ES), game development, and platforms that are currently available. It also provides coverage of the problems involved in mobile game development with OpenGL ES. Additional coverage includes an overview of fixed point math and other areas of cell phone limitation that game developers need to consider before they write mobile games. The authors walk the reader through the steps required to develop a game on multiple mobile platforms, the process involved with distributing their game via carriers. This book is ideally  suited for readers who have some experience either in making games, or in developing applications for cell phones, and who are comfortable with C++ and OpenGL?s core features.  Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Mobile Suit Gundam Vol. 3: The Threat of Zeon (DVD)</title>
		<link>http://www.emobilephoneshome.com/Mobile_Suit_Gundam_Vol._3:_The_Threat_of_Zeon_(DVD)/page/3095808</link>
		<category>Zeon</category>
		<category>%28DVD%29</category>
		<category>Vol.</category>
		<category>Gundam</category>
		<category>3%3A</category>
		<category>Mobile+Suit+Gundam+Vol.+3%3A+The+Threat+of+Zeon+%28DVD%29</category>
		<guid>http://www.emobilephoneshome.com/Mobile_Suit_Gundam_Vol._3:_The_Threat_of_Zeon_(DVD)/page/3095808</guid>
		<description><![CDATA[The first of the immensely popular GUNDAM animes, MOBILE SUIT GUNDAM begins in the year 0079 of the Universal Century, as the Earth Federation is fighting a losing battle against the rogue Principality of Zeon. Using giant humanoid fighting robots called ...]]></description>
		<content:encoded><![CDATA[The first of the immensely popular GUNDAM animes, MOBILE SUIT GUNDAM begins in the year 0079 of the Universal Century, as the Earth Federation is fighting a losing battle against the rogue Principality of Zeon. Using giant humanoid fighting robots called Mobile Suits, the Principality of Zeon has brought the Federation to its knees. Placing all its hope in developing Mobile Suits of its own, the federation has developed a prototype MS called Gundam. Incredibly, a young and inexperienced pilot Named Armuro Ray is tapped to pilot the Gundam, and soon he finds himself battling Zeon's top pilot, Char Aznable, for not only the survival of the Federation, but for his own life.  DVD Features:  Region 1  Keep Case  Full Frame  Audio:   Dolby Digital 2.0 - English   Subtitles - English - Optional  Interactive Features:   Scene Access   Interactive Menus  Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Beginning Mobile Phone Game Programming</title>
		<link>http://www.emobilephoneshome.com/Beginning_Mobile_Phone_Game_Programming/page/3268663</link>
		<category>Game</category>
		<category>Programming</category>
		<category>Beginning</category>
		<category>phones</category>
		<category>Mobile+phones</category>
		<category>Mobile</category>
		<guid>http://www.emobilephoneshome.com/Beginning_Mobile_Phone_Game_Programming/page/3268663</guid>
		<description><![CDATA[Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming  ! The included CD provides the tool, code and graphics necessary to complete all exercises covered ...]]></description>
		<content:encoded><![CDATA[Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming  ! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games.    Topics covered include:      How to construct a game engine to drive mobile games.   How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games.   How to implement sprite animation and control interactions among moving sprites.   How to play sound effects and music in mobile games.   How to take advantage of wireless networks to build mobile multiplayer games.   How to design and develop a variety of different games spanning several video games genres.   Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Mobile TV Two-channel Diversity Antenna</title>
		<link>http://www.emobilephoneshome.com/Mobile_TV_Two-channel_Diversity_Antenna/page/1138940</link>
		<category>Two-channel</category>
		<category>phones</category>
		<category>Mobile+TV+Two-channel+Diversity+Antenna</category>
		<category>Mobile</category>
		<category>Diversity</category>
		<category>Antenna</category>
		<guid>http://www.emobilephoneshome.com/Mobile_TV_Two-channel_Diversity_Antenna/page/1138940</guid>
		<description><![CDATA[Enhance the performance of your portable TV with this two-channel mobile TV diversity antenna.    Features include:    2-13 VHF channels  14-69 UHF channels  60-100MHz FM frequency  75 ohms (unbalanced)  4 meters (approx.]]></description>
		<content:encoded><![CDATA[Enhance the performance of your portable TV with this two-channel mobile TV diversity antenna.    Features include:    2-13 VHF channels  14-69 UHF channels  60-100MHz FM frequency  75 ohms (unbalanced)  4 meters (approx.]]></content:encoded>
	</item>
	<item>
		<title>Designing Mobile Autonomous Robots</title>
		<link>http://www.emobilephoneshome.com/Designing_Mobile_Autonomous_Robots/page/3437586</link>
		<category>Mobile+phones</category>
		<category>Designing+Mobile+Autonomous+Robots</category>
		<category>Mobile</category>
		<category>Designing</category>
		<category>phones</category>
		<category>Autonomous</category>
		<guid>http://www.emobilephoneshome.com/Designing_Mobile_Autonomous_Robots/page/3437586</guid>
		<description><![CDATA[Designing Autonomous Mobile Robots introduces the reader to the fundamental concepts of this complex field. The author addresses all the pertinent topics of the electronic hardware and software of mobile robot design, with particular emphasis on the more ...]]></description>
		<content:encoded><![CDATA[Designing Autonomous Mobile Robots introduces the reader to the fundamental concepts of this complex field. The author addresses all the pertinent topics of the electronic hardware and software of mobile robot design, with particular emphasis on the more difficult problems of control, navigation, and sensor interfacing.  Covering topics such as advanced sensor fusion, control systems for a wide array of application sensors and instrumentation, and fuzzy logic applications, this volume is essential reading for engineers undertaking robotics projects as well as undergraduate and graduate students studying robotic engineering, artificial intelligence, and cognitive science. Its state-of-the-art treatment of core concepts in mobile robotics helps and challenges readers in exploring new avenues in an exciting field. The accompanying CD-ROM provides software routines for the examples cited as well as an electronic version of the text.  Authored by a well-know pioneer of mobile roboticsLearn how to approach the design of and complex control system with confidence  Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Mobile Suit Gundam SEED - Vol. 8: Eternal Crusade (DVD)</title>
		<link>http://www.emobilephoneshome.com/Mobile_Suit_Gundam_SEED_-_Vol._8:_Eternal_Crusade_(DVD)/page/3299918</link>
		<category>Mobile+Suit+Gundam+SEED+-+Vol.+8%3A+Eternal+Crusade+%28DVD%29</category>
		<category>Suit</category>
		<category>Gundam</category>
		<category>8%3A</category>
		<category>Eternal</category>
		<category>%28DVD%29</category>
		<guid>http://www.emobilephoneshome.com/Mobile_Suit_Gundam_SEED_-_Vol._8:_Eternal_Crusade_(DVD)/page/3299918</guid>
		<description><![CDATA[One of the most popular mecha Anime's ever made, GUNDAM has spawned a number of sequels and alternative timeline stories, including MOBILE SUIT GUNDAM SEED. A massive, galaxy spanning war has erupted between the Earth Alliance, made up of Naturals, unmodified ...]]></description>
		<content:encoded><![CDATA[One of the most popular mecha Anime's ever made, GUNDAM has spawned a number of sequels and alternative timeline stories, including MOBILE SUIT GUNDAM SEED. A massive, galaxy spanning war has erupted between the Earth Alliance, made up of Naturals, unmodified human beings, and the ZAFT, composed of genetically enhanced Coordinators. When the ZAFT steals the Earth Alliance's experimental Gundam Suits, Kira Yamato is the last hope for the Alliance. But in taking up with their cause, he is set against his best friend Athrun Zala. VOLUME EIGHT features episodes 36-40 of the Anime series. MOBILE SUIT GUNDAM SEED has been praised as having the finest visuals of any of the GUNDAM series.  DVD Features:  Region 1  Keep Case  Full Frame - 1.33  Audio:   Dolby Digital Surround - Japanese, English   Subtitles - English - Optional  Additional Release Material:   Music Video - 1.Believe - Nami Tamaki  Interactive Features:   Interactive Animated Menus  Text/Photo Galleries:   GUNDAM Encyclopedia  Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Mobile Dj Handbook</title>
		<link>http://www.emobilephoneshome.com/Mobile_Dj_Handbook/page/2584138</link>
		<category>Mobile+phones</category>
		<category>Handbook</category>
		<category>Dj</category>
		<category>phones</category>
		<category>Mobile+Dj+Handbook</category>
		<category>Mobile</category>
		<guid>http://www.emobilephoneshome.com/Mobile_Dj_Handbook/page/2584138</guid>
		<description><![CDATA[The Mobile DJ Handbook, Second Edition continues to be an excellent guide for novice and experienced DJs looking to build a successful career as the owner-operator of a mobile disc jockey service. Complete with practical tips, expert advice, and creative ...]]></description>
		<content:encoded><![CDATA[The Mobile DJ Handbook, Second Edition continues to be an excellent guide for novice and experienced DJs looking to build a successful career as the owner-operator of a mobile disc jockey service. Complete with practical tips, expert advice, and creative strategies, this book serves as the perfect guide on how to market and sell your services as well as develop and expand your business. This book contains information on becoming a professional, securing bookings, buying equipment and music, and running party dances, contests, and games. Included within the text are sample contracts, an advertisement and brochure, and resource information.  The Mobile DJ Handbook is an essential reference guide which offers readers all the knowledge and inspiration needed to run a profitable enterprise.  *New equipment, technology, and practical business advice are integrated  *Includes chapters ranging from performance and professionalism, sales and mareting, dancing and games, to booking opportunities  *Provides essentials forms, contracts, and brochures  Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Patlabor: The Mobile Police - The TV Series Collection 1 (DVD)</title>
		<link>http://www.emobilephoneshome.com/Patlabor:_The_Mobile_Police_-_The_TV_Series_Collection_1_(DVD)/page/2855719</link>
		<category>Mobile</category>
		<category>-</category>
		<category>Patlabor%3A</category>
		<category>Collection</category>
		<category>1</category>
		<category>Mobile+phones</category>
		<guid>http://www.emobilephoneshome.com/Patlabor:_The_Mobile_Police_-_The_TV_Series_Collection_1_(DVD)/page/2855719</guid>
		<description><![CDATA[In the world of PATLABOR: THE MOBILE POLICE, the city of Future Tokyo is threatened by crimes perpetrated by criminal elements in control of Labors, all-purpose humanoid machines built to perform physical work. The new Special Vehicles, Section 2 unit ...]]></description>
		<content:encoded><![CDATA[In the world of PATLABOR: THE MOBILE POLICE, the city of Future Tokyo is threatened by crimes perpetrated by criminal elements in control of Labors, all-purpose humanoid machines built to perform physical work. The new Special Vehicles, Section 2 unit of the Tokyo Police finds itself facing terrorists without the aid of their newly-modified Labors and investigating potentially criminal behavior around Tokyo Bay. This collection contains episodes 1-18 of the TV series.  DVD Features:  Region 1  Box Set  Full Frame  Audio:   Stereo - Japanese   Stereo - English  Additional Release Material:   Trailers  Interactive Features:   Scene Access   Interactive Menus  Text/Photo Galleries:   Production Art   Text Interview with the Screenwriter  DVD-ROM Features:   Art Gallery   Scripts   Cast& Production Credits  Copyright (C) Muze Inc. 2005.  For personal use only.  All rights reserved.]]></content:encoded>
	</item>
	<item>
		<title>Mobile Cassette Adapter for iPod/ MP3/CD</title>
		<link>http://www.emobilephoneshome.com/Mobile_Cassette_Adapter_for_iPod/_MP3/CD/page/1020222</link>
		<category>phones</category>
		<category>Cassette</category>
		<category>Mobile+phones</category>
		<category>Mobile+Cassette+Adapter+for+iPod%2F+MP3%2FCD</category>
		<category>Mobile</category>
		<category>Adapter</category>
		<guid>http://www.emobilephoneshome.com/Mobile_Cassette_Adapter_for_iPod/_MP3/CD/page/1020222</guid>
		<description><![CDATA[This mobile cassette adapter enables any portable audio device such as your iPod, MP3, or CD player to listen to your music through the speakers of any car or portable stereo system with a cassette player. Compatible with both side-loading and front-loading ...]]></description>
		<content:encoded><![CDATA[This mobile cassette adapter enables any portable audio device such as your iPod, MP3, or CD player to listen to your music through the speakers of any car or portable stereo system with a cassette player. Compatible with both side-loading and front-loading cassette players, it is designed to be shake-resistant for smooth, powerful audio. It also works with your PC or laptop to deliver high-quality sound on the road anywhere you go! The adapter reduces noise by automatically maintaining the correct tension within the cassette deck as you drive, so you get an outstanding mobile audio performance.  Features include:  Fits front and side-loading cassette players  4-ft. cable  3.5mm connector  Plugs into your iPod, MP3, CD, cassette player, PC, or laptop          CLICK HERE]]></content:encoded>
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